March 29, 2024

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PlayStation creator rejects VR and VR viewers

PlayStation creator rejects VR and VR viewers

Bloomberg – PlayStation inventor Ken Kutaragi rejected the premise that the metaverse is the next big thing in the tech industry and that headphones are the gateway to that destination, He described it as something that divides the real and virtual world rather than uniting it.

“Being in the real world is very important, but the basic idea is to make the virtual world almost real, and I see no point in doing that,” said the 71-year-old businessman. Bloomberg News in an interview. “Do you prefer being a polished avatar rather than your true self? This is not fundamentally different from anonymous messaging sites.”

Kutaragi, who created the video game business for Sony Group Corp. (Sony) in 1993, he is now CEO of Ascent Robotics Inc. It is a startup company working in the field of artificial intelligence The Tokyo-based company just raised 1 billion yen ($8.7 million) from Sony and SBI Holdings Inc.

The goal of Ascent, which Kutaragi describes as his life mission, is to blend the real world with cyberspace in a seamless, tool-free manner, similar to the holograms of star Wars (star Wars in Spanish). Technology companies such as Apple Inc. (AAPL), Meta Platforms Inc. (FB) and Sony’s PlayStation console is ramping up development of virtual reality headsets amid a race for what they expect to be a fortune. But Kutaragi does not endorse it.

“Goggles will separate you from the real world,” he said, “and I can’t agree to that.” Viewers are just annoying.

The technology Ascent is developing for its robotic systems will help convert real-world objects into computer-readable data.. The idea is to create smarter, more versatile robots that can perform different tasks and produce more than one type of product. The Ascent team targets customers in the retail and logistics industries, freeing human labor from simple tasks.

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The new funding will accelerate development of the robotics platform that includes software, sensors and machines, all designed in-house by the Kutaragi team. In the opinion of the PlayStation pioneer, using standard hardware wouldn’t make much progress, so it’s back to the approach he took when building the original Sony game console from scratch.

Today’s robots don’t have software and sensors that can match humans in understanding the real world and interacting with things they see for the first time, and our short-term goal is to provide a solution for that.‘, it states. ‘Because we want robots to be able to create a variety of things, not just infinite units of the same thing.’

Beyond industrial robots, Kutaragi wants to use visual data collected by Ascent robots and sensors to reproduce digital scenes in the real world. He anticipates a revolution in e-commerce, still rooted in decades-old web technologies, where hologram representations of products provide an entirely new shopping experience.. Or technology could be used to recreate a remote meeting place in the real world, allowing people to socialize remotely without resorting to cumbersome headphones.

Ascent does not currently manufacture consumer products and keeps details of its long-term plans confidential.. The CEO said that Kutaragi will start sharing his vision more publicly this year and will also try to form an open collaboration group, just as he did when he created PlayStation.

“I am not going to spend a decade or two realizing my dreams. I am 71 years old and time is short,” he said.

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This article was translated by Andrea Gonzalez

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