June 16, 2024

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The next Mass Effect could use the Unreal Engine as its engine, instead of Frostbite

After launching a program successful trilogy redesigned this year, Mass Effect is waiting for a new sequel to arrive Which we know almost nothing about yet, except that it was announced in a short teaser during last year’s TGA, under the “Mass Effect Will Go On” message.

Today, a new job offer inside Bioware It seems that he gave us new details about this sequel, namely that The next Mass Effect could use the Unreal Engine as its engine.

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The Job offer Comments specifically Having experience working on Unreal Engine 4 will be evaluated positivelyWhich would only make sense if the team were at least considering using the Epic Games engine.

This decision wouldn’t come as a surprise, as it was previously rumored to be Bioware had a problem with Mass Effect Andromeda and Dragon Age Inquisition when creating RPGs with Frostbite, the DICE engine originally designed for the Battlefield series. Well-known journalist Jeff Grob also commented earlier that the team was considering the possibility of using the Unreal Engine in the future, but the decision had not yet been made in a strong manner.

The next Mass Effect could use the Unreal Engine as its engine, instead of Frostbite

Hopefully, the move to the Unreal Engine, if it actually happens, will allow Bioware to leave behind the problems that have plagued the development of Mass Effect Andromeda.

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