May 18, 2024

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Call of Duty: Warzone 2.0 lost more players than Activision anticipated

Call of Duty: Warzone 2.0 lost more players than Activision anticipated

Activision shut down the servers Call of Duty: Warzone the November 16 last yearone ends battle royale most successful since then PUBG: Battlegrounds The phenomenon started by gender. in the same day issued Free shipping On PC, PS5, Xbox Series, PS4, and Xbox One Call of Duty: Warzone 2.0.1 Updatethe ambitious sequel to Linkedin Call of Duty: Modern Warfare 2 (2022) With Many changes. As mentioned Charlie Intelthe regular leaker of news and information about archer From Activision, and The transition made the company lose more players than expected.

“We’ve heard from several people that the number of players is them Warzone 2 decreased during the downtime at a higher rate than expected [por Activision]. At this point, it’s not clear what that means for what needs to be changed. We hope to get some good updates soon! @charlieINTEL writes on Twitter.

else from the inside Common in information about Call of dutyAnd battlefield and other video games Tom Henderson asks About the origin of that information, which seems to come not from analyzing public data from SteamDB, but from People associated with the video game and/or Activision.

the middle indoor games Sharing a table from Youtube JGOD where it appears Decrease in the number of simultaneous players on SteamAccording to SteamDB. this number It’s down 73% since its premiereThe number of players reached 452,093 players, and on January 11, they numbered 121,913 players. The PC version is also available through Battle.net, whose player numbers are not public, nor are PlayStation and Xbox hardware numbers.

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Activision announced it on November 21, five days after the release Warzone 2.0that the address has been reached 25 million players. This number has not been updated since. the first war zone Over 30 million players in 10 days.

Premiere with some serious problems

The first months of Warzone 2.0 They have suffered from controversy beyond the changes made to the game’s system. Player rated skins such as Pay to win (It was later corrected) And also Others considered You pay to lose. Shortly after the premiere it was discovered that the The recoil pattern of weapons is random. Errors like that also arose Make players invisible. Similarly, problems with software crashes persist on both PC and consoles. On Steam, 65% of game reviews were negative.